


Last thing, relax, if a stage too hard to beat, just leave it for a while and make some coffe. Read original walkthrough and do it cautiosly! it will help u a lot.ġ0. Try to use skill that can covers the stage condition, mostly if u use a gem skill, match it with the gem that is provided by that stage, except that stage need slow gem but it's not provided. If u play slowly, u will see more possibility and new combination, it just creatively shows up. Sudden death mode is a good practice to analyze your skill placement, tower placement and right/wrong strategy implementation.īetter use ur anger mode early and not at armored monsters and giant monsters (except u know exactly what u'r doin).Īt some stage with Mana tap shrine and Anger shrine and Experience shrine, u can call 20 waves at once or even win the stage below 30 seconds(around 150 monsters on field), use Mana tap first to get mana, then finish all slot on Experience shrine (high score), then finish them with Anger shrine. Some monsters have their own strong/weak points against certain gems, Swarm mode easy with red, combine with blue/yellow, u should build 3 towers with 2nd grade game first, then dual gem, add more towers.Ĭarapace mode, put some purple towers gems in the beginning, and some poison traps and end it with tower with high level gems (3 ups, put higher level gems is a better way, becoz they r slow, unlike swarm). If u got multiple same color everytime u creates a gem (it sux) that makes u can't make dual gem, the strategy is to reserve several different colors in stock, use it later with bomb (bomb you own gem) to change into colors u want. This supergemming is best when there is only 2 type of gems provided.ĩ. I thought at first this tech is a bug, becoz u can't do it on gemcraft origin, but it works awesome yay. 'Supergemming' technique, first, combine 2 different colours (it has more damage/range/etc), then add 1st grade gems with the same color. Better 3 towers with 2nd grade in the early game than 2 towers with 3rd grade, quickly change to dual-gem and more towers.Ĩ. Put tower in beginning, middle and at the end, it will generate more mana and stand stronger with banishment, this should be done after u have some towers located nearby altogether.ħ. Except u want mana farming (put 5 or more orange traps in the beginning), u put the tower in the middle and at the end, it's a good strategy if the stage have a long-not-so-many intersection path.Ħ. Put some trenches in the beginning, slow, mana, poison, repeat it later, put slow trench near the most towers u have gather at one place. Wrong tower position (very important), place it in the most wide area as possible, always put the first tower near the monster base, then second tower in the last intersection (always start from wave 7).ĥ. No anger mode necessary, except you gems are overwhelming.Ĥ. I also like pog dot com, there is very hard alien TD game here, but i forget the title (i got level 92 after try it almost 6 hours).Ģ.
